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4 hentaianimeonline.ml Last Updated: 1 week

Success 47% of passed verification steps
Warning 23% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 96%
Best Practices Desktop Score 86%
SEO Desktop Score 82%
Progressive Web App Desktop Score 52%
Performance Mobile Score 85%
Best Practices Mobile Score 86%
SEO Mobile Score 83%
Progressive Web App Mobile Score 54%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 19 Characters
HENTAI ANIME ONLINE
Meta Description 151 Characters
Get latest updates for all your favorite Anime at just one place. A comprehensive database of English, Japanese, Korean, Chinese and other anime/manga.
Effective URL 28 Characters
https://hentaianimeonline.ml
Excerpt Page content
Hentai Anime Online Toggle navigation Home Anime News Manga News Hentai News Anime Kage Anime Abandon RSS Anime News Great Pretender Manga Goes on Hiatus 59 minutes ago Anime News animen...
Meta Keywords 3 Detected
Keywords Cloud Density
anime27 days16 hours14 abandon11 news10 manga9 episodul7 hentai4 kage4 dake3
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
anime 27
days 16
hours 14
abandon 11
news 10
manga 9
episodul 7
hentai 4
kage 4
dake 3
Google Preview Your look like this in google search result
HENTAI ANIME ONLINE
https://hentaianimeonline.ml
Get latest updates for all your favorite Anime at just one place. A comprehensive database of English, Japanese, Korean, Chinese and other anime/manga
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~26.23 KB
Code Size: ~18.52 KB
Text Size: ~7.71 KB Ratio: 29.39%

Social Data

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Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Avoids enormous network payloads Total size was 504 KiB
Large network payloads cost users real money and are highly correlated with long load times
Properly size images Potential savings of 35 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Serve images in next-gen formats Potential savings of 22 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Minimizes main-thread work 0.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Uses efficient cache policy on static assets 4 resources found
A long cache lifetime can speed up repeat visits to your page
Keep request counts low and transfer sizes small 30 requests • 504 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Eliminate render-blocking resources Potential savings of 260 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoids an excessive DOM size 501 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Reduce initial server response time Root document took 800 ms
Keep the server response time for the main document short because all other requests depend on it
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Time to Interactive 1.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Cumulative Layout Shift 0.053
Cumulative Layout Shift measures the movement of visible elements within the viewport
Remove unused CSS Potential savings of 17 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid chaining critical requests 8 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Largest Contentful Paint 0.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First CPU Idle 1.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Efficiently encode images Potential savings of 5 KiB
Optimized images load faster and consume less cellular data
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Includes front-end JavaScript libraries with known security vulnerabilities 9 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Use video formats for animated content Potential savings of 96 KiB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes

Mobile

Mobile Screenshot
Includes front-end JavaScript libraries with known security vulnerabilities 9 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Cumulative Layout Shift 0.069
Cumulative Layout Shift measures the movement of visible elements within the viewport
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
First Meaningful Paint 2.7 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoids an excessive DOM size 501 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Remove unused CSS Potential savings of 17 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Speed Index 3.6 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid chaining critical requests 7 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Document uses legible font sizes 99.92% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
First Contentful Paint (3G) 5265 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Time to Interactive 4.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Tap targets are not sized appropriately 85% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First CPU Idle 4.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoid long main-thread tasks 6 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoids enormous network payloads Total size was 355 KiB
Large network payloads cost users real money and are highly correlated with long load times
Eliminate render-blocking resources Potential savings of 960 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Keep request counts low and transfer sizes small 27 requests • 355 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
JavaScript execution time 0.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Reduce initial server response time Root document took 830 ms
Keep the server response time for the main document short because all other requests depend on it
Use video formats for animated content Potential savings of 48 KiB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Uses efficient cache policy on static assets 4 resources found
A long cache lifetime can speed up repeat visits to your page
Minimize third-party usage Third-party code blocked the main thread for 90 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Largest Contentful Paint 3.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Contentful Paint 2.7 s
First Contentful Paint marks the time at which the first text or image is painted
Minimizes main-thread work 1.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Max Potential First Input Delay 70 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance

Speed And Optimization Tips

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Alexa Rank

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Domain Available

Domain (TDL) and Typo Status
hentaianimeonline.co Available Buy Now!
hentaianimeonline.us Available Buy Now!
hentaianimeonline.com Available Buy Now!
hentaianimeonline.org Available Buy Now!
hentaianimeonline.net Available Buy Now!
hntaianimeonline.ml Available Buy Now!
yentaianimeonline.ml Available Buy Now!
nentaianimeonline.ml Available Buy Now!

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