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Top Technologies

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39 casino4pleasure.net Last Updated: 3 months

Success 63% of passed verification steps
Warning 30% of total warning
Errors 7% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 90%
Best Practices Desktop Score 85%
SEO Desktop Score 91%
Progressive Web App Desktop Score 41%
Performance Mobile Score 71%
Best Practices Mobile Score 77%
SEO Mobile Score 92%
Progressive Web App Mobile Score 43%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 62 Characters
CASINO SITELERI - TÜRKIYE'NIN EN ÇOK ZIYARET EDILEN CASINOLARI
Meta Description 158 Characters
Türkiye'nin en çok ziyaret edilen casino siteleri bu adreste! Sizler için araştırdığımız en güvenilir casino sitelerini öğrenmek için hemen bizi ziyaret edin!
Effective URL 29 Characters
http://tr.casino4pleasure.net
Excerpt Page content
Casino Siteleri - Türkiye'nin En Çok Ziyaret Edilen Casinoları ...
Keywords Cloud Density
casino46 canlı19 bonus16 olarak14 için13 bonusu12 bedava12 hoşgeldin12 siteleri11 internet10
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
casino 46
canlı 19
bonus 16
olarak 14
için 13
bonusu 12
bedava 12
hoşgeldin 12
siteleri 11
internet 10
Google Preview Your look like this in google search result
CASINO SITELERI - TÜRKIYE'NIN EN ÇOK ZIYARET EDILEN CASINOLA
http://tr.casino4pleasure.net
Türkiye'nin en çok ziyaret edilen casino siteleri bu adreste! Sizler için araştırdığımız en güvenilir casino sitelerini öğrenmek için hemen bizi ziyar
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2020-06-23 / 3 months
Create on: 2019-03-26 / 1 year
Expires on: 2021-03-26 / 6 months 8 days

GoDaddy.com, LLC ,
Registrar Whois Server: whois.godaddy.com
Registrar URL: http://www.godaddy.com

Nameservers
JOSELYN.NS.CLOUDFLARE.COM
LEX.NS.CLOUDFLARE.COM
Page Size Code & Text Ratio
Document Size: ~55.03 KB
Code Size: ~26.21 KB
Text Size: ~28.83 KB Ratio: 52.38%

Social Data

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Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
robots.txt is not valid 779 errors found
If your robots.txt file is malformed, crawlers may not be able to understand how you want your website to be crawled or indexed
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
First CPU Idle 1.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Properly size images Potential savings of 77 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Total Blocking Time 170 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Eliminate render-blocking resources Potential savings of 120 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Remove unused JavaScript Potential savings of 185 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Serve static assets with an efficient cache policy 24 resources found
A long cache lifetime can speed up repeat visits to your page
Largest Contentful Paint 1.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Minimize third-party usage Third-party code blocked the main thread for 10 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids an excessive DOM size 461 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Max Potential First Input Delay 210 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Initial server response time was short Root document took 460 ms
Keep the server response time for the main document short because all other requests depend on it
Speed Index 1.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Does not use HTTPS 24 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Remove unused CSS Potential savings of 78 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Keep request counts low and transfer sizes small 36 requests • 859 KB
To set budgets for the quantity and size of page resources, add a budget.json file
First Meaningful Paint 0.9 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid chaining critical requests 17 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Minimizes main-thread work 1.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoids enormous network payloads Total size was 859 KB
Large network payloads cost users real money and are highly correlated with long load times
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Cumulative Layout Shift 0.108
Cumulative Layout Shift measures the movement of visible elements within the viewport
Serve images in next-gen formats Potential savings of 54 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Time to Interactive 1.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive

Mobile

Mobile Screenshot
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Serve static assets with an efficient cache policy 24 resources found
A long cache lifetime can speed up repeat visits to your page
First CPU Idle 5.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
robots.txt is not valid 779 errors found
If your robots.txt file is malformed, crawlers may not be able to understand how you want your website to be crawled or indexed
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Initial server response time was short Root document took 300 ms
Keep the server response time for the main document short because all other requests depend on it
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Time to Interactive 6.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Contentful Paint 2.8 s
First Contentful Paint marks the time at which the first text or image is painted
Speed Index 3.7 s
Speed Index shows how quickly the contents of a page are visibly populated
Largest Contentful Paint 4.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
JavaScript execution time 0.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Total Blocking Time 240 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoids enormous network payloads Total size was 859 KB
Large network payloads cost users real money and are highly correlated with long load times
Max Potential First Input Delay 360 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Remove unused JavaScript Potential savings of 185 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoids an excessive DOM size 461 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid large layout shifts No elements found
These DOM elements contribute most to the CLS of the page.
Defer offscreen images Potential savings of 8 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
First Contentful Paint (3G) 5790 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Does not use HTTPS 24 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid chaining critical requests 17 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Meaningful Paint 3.7 s
First Meaningful Paint measures when the primary content of a page is visible
Minimizes main-thread work 2.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats Potential savings of 54 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Eliminate render-blocking resources Potential savings of 450 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Keep request counts low and transfer sizes small 36 requests • 859 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Remove unused CSS Potential savings of 77 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading

Speed And Optimization Tips

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Alexa Rank

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Domain (TDL) and Typo Status
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Information Server

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